Thursday, December 01, 2005

The Saga Continues... Sort of...


So things at work have been so busy that I haven't had much time to really update.
'Tis the holiday season, and as much as i'm learning not to like it, I work in the retail industry. That's not really condusive to personal creative products.

As you can see to the right, I've been trying to find new ways to make the art that i've been working on better. It's coming along slowly, but I do believe that the effort will certainly pay off.

I've finally started on the first page of artwork based on the every changing script I have, and it's interesting to feel even a slight sense of accomplishment with what i've done so far. I just hope that i'm not so burned out after the holidays that I can't find the motivation to continue.

It's a good story if I do say so myself, and it would be a shame if I couldn't end up telling it.

Wednesday, September 14, 2005

Moving right along...


So i've finally made some (very little) progress in Nevergreen. Not a whole lot, but as the ancient chinese would say, "The longest journey starts with the first step"... or something like that....
Sometimes it starts with a beast-drawn cart!

I found a new way to rig characters (for lightwave) that has sped up the process of setting scenes up for shots tremendously. (Thanks T4D!)
With that, I'm able to really look at how I want certain shots to play. Now it comes down to working my writer to finalize the script, then format it for a comic page.


Next, i've been working on layouts after reading Writing and Illustrating the Graphic Novel. Got some good results, albiet not very many, hey but it's a start!

Monday, August 29, 2005

Busy weekend




It's so hard to find the time...
But this weekend, I made it a point to do some good work, and so far, i've had some good results.
Took the time to work on the weighting on some of my meshes, and made some new ones such as a cave for one of the early issues of my comic, a sword for the prologue, and printed out some high res pictures of my main characters.

All in all, pretty productive.


Tuesday, August 09, 2005

whodawhathuh?

Was my story too boring to elicit a comment?

there go my dreams!

Thursday, August 04, 2005

Hey, been a while~

Sorry for the period of inactivity. Work has been hard and had a few family problems, (not to mention injury) to deal with.

As promised:

Nevergreen
In the beginning, the Goddess watched over Earth. Life was good. The people of earth were grateful to to the goddess for the clean water in the streams, the abundance of vegetation and wildlife to feed themselves, clean air, and most of all, no desire for war. For thousands of years, the people lived in peace, learning, adapting, building and bettering themselves. They never once forgot the Goddess. Building temples to worship her, writing songs to praise her....
The Goddess, Adella Rei, created the angels to govern over different aspects of her creation. Everything from the the changing of the seasons to the birds in the air were watched over by the angels.
However, Adella Rei's brother, Tepal, became jealous. There we no alters to worship him. In the depths of the earth, he concocted a plan. Over hundreds of years, he created an army to match the powers of the heavens.
Over one horrific year, the dieties fought. Humankind, at first were scared, as they had never seen anything of this sort before, but soon chose sides. They decided based on loyalty, and new emotions they had soon learned; greed, and lust for power.
The temples were destroyed. The rivers and oceans poisened. On the seventh day, Adella Rei was struck down.
Tepal had won the Diety War. He conquered the heavens. The surviving angels were forced to serve under him, as they were the second most powerful creations of Adella Rei, humans being the first. All agreed to serve Tepal except one, Kyriel, the angel of hope.
In an unexpected move, Kyriel leapt to attack Tepal, to the rest of the angels surprise. Kyriel was struck down by Tepal within seconds. As an example, Tepal threw Kyriel's body to earth.
Over 2 thousand years have passed since the end of the Diety War. The earth still lays in ruins except for 3 places.
The Holy City, A city-state that worships Tepal as the true god is the culmination of science, technology and philosophy stands overbearingly over its inhabitants. No record of the holy war is kept, for fear of uprisings. The church controls the govornment and the military, and has direct contact with Tepal. There are 12 heads of the church and a number of archbishops. Often, people go missing, as the church performs experiments to further their own agendas. Those who refuse to follow the church are exhiled.
Kyriels remains, being made by the goddess, revitalized the surrounding area. A small villiage of refugees from the Holy City found their way here. They cultivated the land, and try to live in peace.
Those that did not find the remains fled to the mountains, near old ruins of Adella Rei's Temples. There, they learned to enchant rock and stone. They are very suspicious of anyone to enter their territory.
Not only did Kyriel's remains revitalize the land, but they brought something with them. As generations lived in this sacred area, strange markings appeared on some of their bodies. The markings were indistinct, incomplete, and were generally ignored, until the birth of Karin and Turi.
Sister and brother, orphaned at a young age, and teased for tattoo like markings on their faces, Karin and Turi knew that they were different.
Soon, they shall realize how different they are, and destiny has in store for them.
Phew... Well, lunch break is over. Back to work. I hope this sparked some interest.
-Phil

Wednesday, July 13, 2005

Ok, I lied...

I said in the comments that I was going to tell my story in the next post, but I havent taken the time to type it all up in a non-spoiler fashion. Plus, i've been working on my demo reel so i've been busy.

Anyways, here's a link to said reel, even though it's no where near finished.

Story in the next post, i promise.

Thursday, July 07, 2005

London

I'm not going to rant or rave about how upset I am about this mornings events in London. I was born and raised there, and still have friends and family there.
All I will say is that my thoughts and prayers go out to londoners.


In other news, something I was working on a couple of days ago.

Monday, July 04, 2005

Evolutions: A long time coming

So I decided to look back at some of the work i've been making over the past few months, and the different versions of my favorite models. It's actually quite nice, 'cus I can see how i've gotten a little better than I was at modeling a few months ago. So, to compare, I made some pictures that I'll post here. They are of Karin and Turi, the two main characters of nevergreen.
Also, i've been sketching a new idea (well, not really a new idea, but a new sketch of an old idea) that I can show here, but not explain yet, lest the story be ruined. Will do that soon.

Karin


First version to second.

Second to third (radiosity was so I could really see the mesh)

Turi

First to current.

Tuesday, June 28, 2005

So much to do...

Did some work on a character named Loken over the weekend (tweaking, rigging). Not done with him yet though, as his fingers look like sausages...
His story is that he's the de facto leader of the band of desert rebels that the main characters meet during their travels. After I finish up on him, I have to design, model and rig his mountain counterpart.



Friday, June 24, 2005

Gotta keep going ahead~

Wahoo! Day 2 of 928475 (give or take)

So much to do, so little time.
I have to work on environments a bit, as my skill in modeling and lighting them leaves much to be desired. But what I really have to do is learn to do some concept art before I start modeling. Maybe planning absolutely everything will help me stay organized and motivated. I have to think of panel layouts, color schemes, logos, script and plot devices and much more.
We'll see. This weekend should be uneventful, so maybe i'll have some time to work...

Here are some picutres that i've been messing with as of late.




Thursday, June 23, 2005

And so it begins...

First Post! Not much to show quite yet, as i'm not at my home terminal...

This is where I would like to post any ideas, concepts, sketches, revisions, scenes pictures and pretty much anything else regarding my cel-shaded story, Nevergreen, while it's in development. Hopefully, you can come here to check out some of the how's and why's of the comic as the series progresses.

Welcome.